About the Project
Our Vision in Action
The EUDiTi project is built on seven strategic objectives that shape how we’re revolutionizing Digital Twin education for Europe’s youth. Through targeted activities ranging from platform development to hands-on workshops, we’re transforming these goals into tangible learning experiences that prepare students for the digital workforce of tomorrow.
Project Objectives & Activities
Project Objectives
- Specialized Platform Development: Create a dedicated digital platform to enhance understanding of Digital Twin technology among students and educators across Europe.
- Comprehensive E-Guide Creation: Develop an interactive e-guide serving as a complete database of current educational methods and best practices in Digital Twin pedagogy.
- Virtual Learning Environment: Establish the EUDiTi platform as an interactive virtual space where students can practice and explore Digital Twin concepts collaboratively.
- Safe Simulation Environment: Build a controlled simulation environment enabling students to experiment with Digital Twin applications without real-world risks or consequences.
- Innovative Teaching Integration: Promote and support the integration of Digital Twin technology into existing educational curricula through innovative learning and teaching methodologies.
- Digital Readiness Enhancement: Strengthen digital readiness, resilience, and overall capacity within the higher education sector through targeted Digital Twin knowledge and skills development.
- Future Workforce Preparation: Equip students with essential critical thinking and problem-solving competencies required for successful participation in the digitally transformed workforce of tomorrow.
Project Activities
- Comprehensive Literature Review: Conduct thorough research of existing Digital Twin literature to gather insights, identify key concepts, applications, and case studies essential for developing effective learning resources.
- Interactive E-Guide Development: Design and produce a user-friendly, engaging e-guide that consolidates educational content on Digital Twins, specifically tailored for accessibility and comprehension by young learners.
- Online Platform Creation: Build a dynamic online platform to cultivate a vibrant learning community where participants can share ideas, experiences, questions, and insights about Digital Twin technologies.
- Immersive Simulator Design: Develop an interactive simulator providing hands-on experiences with Digital Twin technologies through virtual environments that replicate real-life scenarios, applications, challenges, and benefits.
- Targeted Training Workshops: Organize and deliver specialized training workshops for young people and educators focusing on Digital Twin technology and practical digital skills applicable to future studies and careers.
- Knowledge Dissemination Activities: Implement comprehensive dissemination strategies including presentations, publications, social media engagement, and final events to share project outcomes with broader stakeholder communities.
- Continuous Evaluation & Feedback: Establish ongoing monitoring and evaluation processes to assess project impact, gather participant feedback, and ensure continuous improvement of all learning resources and activities.
Dissemination Activities
Communication Materials: The consortium develops various communication materials to promote the project’s identity and outcomes, including a project logo, leaflets, posters, and promotional materials. Each material prominently features the Erasmus+ logo to align with program branding guidelines and ensures consistent visibility across all project-related events, websites, applications, and publications.
User-Friendly Website: A dedicated website serves as the central hub for disseminating project information and hosting resources. Designed to be accessible to all users, including people with disabilities, the website complies with WCAG 2.0 standards and provides comprehensive information about the project’s objectives, activities, partners, and outcomes. The website remains accessible for at least five years after project completion.
Social Media & eTwinning: The consortium maintains active profiles on social media platforms such as Twitter, LinkedIn, and Facebook to share updates, news, achievements, and insights. These platforms engage a wide audience, particularly young people interested in technology and digital skills development. eTwinning activities facilitate virtual meetings, online workshops, and collaborative learning experiences among participants.
News Articles & Publications: Partner universities and research institutions publish news articles and papers based on the project’s research findings and outcomes. Scientific papers are submitted to relevant journals and conferences, contributing to academic discourse and disseminating project insights within the scientific community.
Presentations: Virtual and in-person presentations showcase the project’s tools, methodologies, and outcomes to academics, industry representatives, policymakers, and the general public. These presentations highlight innovative aspects of the project and demonstrate its potential applications in education and digital skills development.
Final Event: A concluding event communicates the project’s final results, applications, and impact to a broad audience including project partners, stakeholders, policymakers, and interested individuals. This event provides an opportunity to reflect on achievements, share best practices, and discuss future implications and sustainability strategies.
